Josh
Kay
(416) 464-4510 Β· me@joshkay.ca
Detail oriented software engineer with 5+ years of professional experience developing custom websites, apps and video games.
Motivated developer who enjoys creating responsive, easy to use full stack applications.
Posseses a track record of developing a project management tool used by 200+ employees, a data centre documentation tool, as well as a virtual reality game published on Steam.
Enjoy contributing to open source projects that I have a passion for.
Phoenix is the custom built digital platform used by Apotex to collaborate and execute Capital Projects. The platform permits oversight and control of capital resources, including financial reporting capabilities, forecasting and budgeting analytics. It is software built to mirror the real-life processes and workflows of Apotex Capital Projects and Engineering. Phoenix pulls SAP & Ariba data (using ETL) and displays the relevant project financial information.
July 2022 - Present
Consulting and custom software development.
Feb 2020 - July 2022
Consulting and custom software development.
May 2011 - Dec 2012
Apr 2018 - Apr 2020
Contracted by Apotex Inc. to assist develop a web application that is used to manage their data centers, network cabling, work orders, inventory and more. Built with VB, ASP.NET and MS SQL Server.
Contracted by Apotex Inc. to consult and create software that is used for managing capital engineering projects, financial forecasting and fiscal year budgeting. Consolidated information from SAP, an existing custom CMS, and multiple excel sheets into a properly structured SQL database through automatic daily imports. Developed using React-Redux, IIS, Node.js, Express and MS SQL Server. Created custom reports using Qlik Sense.
Jan 2017 - Apr 2018
In charge of conducting interviews and hiring employees.
Implemented agile development practices consisting of weekly sprints.
Managed interpersonal relationships within the office.
Designer and lead virtual reality gameplay developer of GoalieVR, an interactive VR game that places you in NHL goalie pads and invites friends to take shots on their mobile devices.
Jan 2015 - Jan 2017
Started as an intern and solidified my position as a core team member.
One of two lead developers on Quasar, a competitive, multiplayer, top down space shooter with a retro feel.
Promoted with OSnap! Games at conventions in Seattle, Boston, Texas, and Washington as a lead developer.
Apr 2018 - Apr 2019
Learned how to develop full stack applications using React, Node.js, & Express.
Jan 2013 - Apr 2016
Graduated with Honors.
Lead Programmer on Fidelity, an iOS 2.5d side-scroller for Sonyβs record label, Pirates Blend.
Lead Programmer on Couch Surfers, an Android application consisting of mini-games and stories.
Intern at OSnap! Games.
Javascript
Typescript
HTML5
CSS3
SASS
SQL
Java
C#
C++
Python
React
Next.js
.NET
MUI
Chakra
β
Test Driven Development
β
Mobile-First, Responsive Design
β
Agile Development & Scrum